AI Insights · Timothy · July 2025
Top 5 First Person Games Performance in Ecuador: Q2 2025
Explore the Q2 2025 performance of top first-person games in Ecuador, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, the unified platform performance of the top first-person games in Ecuador showed intriguing trends in downloads, revenue, and active user engagement. Here's a breakdown of the data, provided by Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. saw a significant peak in weekly revenue, reaching approximately $24.7K by the end of June. Downloads fluctuated, with a notable increase to around 11.6K in the last week of June. However, weekly active users experienced a gradual decline, starting at 256.8K and closing the quarter at 193.1K.
Minecraft: Dream it, Build it! by Mojang maintained a steady revenue stream, with a slight increase to $4.9K in late June. Downloads remained consistent, averaging around 160 weekly. Active users showed a slight upward trend, climbing from 97.6K to nearly 99.7K by the end of the quarter.
Blood Strike - FPS for all from NetEase Games experienced fluctuations in revenue, peaking at $7.3K mid-April. Downloads remained robust, with a peak of over 31K in late April. The number of active users varied, peaking at 279.7K in mid-May before settling at 262.7K by June's end.
Arena Breakout: Realistic FPS from Level Infinite showed stable downloads, with a peak of 6.6K in late April. Revenue experienced minor fluctuations, reaching $1.9K mid-April. Active users increased steadily, from 22.3K to 22.8K over the quarter.
Finally, Garena® 三角洲行動 by Garena Mobile Games Private Ltd. saw a dramatic decline in downloads, from 61.7K in late April to just 3.3K by the end of June. Revenue mirrored this trend, decreasing from $2.6K to $369 over the same period. Active users also declined from 45.6K to 21.3K.
For more insights and detailed analytics, visit Sensor Tower.